
httprouter源码分析
参考链接https://www.cnblogs.com/foxy/p/9469401.html httprouter框架 (Gin使用的路由框架)
1.结构
type Router struct {
trees map[string]*node
// Enables automatic redirection if the current route can't be matched but a
// handler for the path with (without) the trailing slash exists.
// For example if /foo/ is requested but a route only exists for /foo, the
// client is redirected to /foo with http status code 301 for GET requests
// and 307 for all other request methods.
RedirectTrailingSlash bool
// If enabled, the router tries to fix the current request path, if no
// handle is registered for it.
// First superfluous path elements like ../ or // are removed.
// Afterwards the router does a case-insensitive lookup of the cleaned path.
// If a handle can be found for this route, the router makes a redirection
// to the corrected path with status code 301 for GET requests and 307 for
// all other request methods.
// For example /FOO and /..//Foo could be redirected to /foo.
// RedirectTrailingSlash is independent of this option.
RedirectFixedPath bool
// If enabled, the router checks if another method is allowed for the
// current route, if the current request can not be routed.
// If this is the case, the request is answered with 'Method Not Allowed'
// and HTTP status code 405.
// If no other Method is allowed, the request is delegated to the NotFound
// handler.
HandleMethodNotAllowed bool
// If enabled, the router automatically replies to OPTIONS requests.
// Custom OPTIONS handlers take priority over automatic replies.
HandleOPTIONS bool
// An optional http.Handler that is called on automatic OPTIONS requests.
// The handler is only called if HandleOPTIONS is true and no OPTIONS
// handler for the specific path was set.
// The "Allowed" header is set before calling the handler.
GlobalOPTIONS http.Handler
// Cached value of global (*) allowed methods
globalAllowed string
// Configurable http.Handler which is called when no matching route is
// found. If it is not set, http.NotFound is used.
NotFound http.Handler
// Configurable http.Handler which is called when a request
// cannot be routed and HandleMethodNotAllowed is true.
// If it is not set, http.Error with http.StatusMethodNotAllowed is used.
// The "Allow" header with allowed request methods is set before the handler
// is called.
MethodNotAllowed http.Handler
// Function to handle panics recovered from http handlers.
// It should be used to generate a error page and return the http error code
// 500 (Internal Server Error).
// The handler can be used to keep your server from crashing because of
// unrecovered panics.
PanicHandler func(http.ResponseWriter, *http.Request, interface{})
}
注意上面的 trees map[string]*node ,它是一个关键。
其中, node 定义如下:
type node struct {
path string
wildChild bool
nType nodeType
maxParams uint8
priority uint32
indices string
children []*node
handle Handle
}
简单来说, httprouter 的 router 维护了一个 trees(树) ,它是一个map。这个map的 key 就是各种
HTTP请求方法,对应的值就是一个 node(节点) 。也就是路由器为每个请求方法管理一个单独的树。
2.httprouter路由原理
路由器依赖于大量使用通用前缀的树结构,它基本上是一个紧凑的前缀树(或只是基数树)。具有公共前缀的节点也共享一个公共的父节点。
下面来看一个简短的例子,我们定义了如下的路由信息:
router := httprouter.New()
router.GET("/search/", func1)
router.GET("/support/", func2)
router.GET("/blog/:post/", func3)
router.GET("/about-us/", func4)
router.GET("/about-us/team/", func5)
router.GET("/contact/", func6)
然后演示一下GET请求方法的路由树是什么样子的:
Priority Path Handle
9 \ *<1>
3 !s nil
2 |!earch\ *<2>
1 |"upport\ *<3>
2 !blog\ *<4>
1 | ":post nil
1 | "\ *<5>
2 !about-us\ *<6>
1 | "team\ *<7>
1 "contact\ *<8>
例如: blog/:post 其中 :post 只是实际文章名称的占位符(参数)。与 hash-maps 不同,这种树结构还允许我们使用像 :post 参数这种动态部分,因为我们实际上是根据路由模式进行匹配,而不仅仅是比较哈希值。
由于URL路径具有层次结构,并且只使用有限的一组字符(字节值),所以很可能有许多常见的前缀。这使我们可以很容易地将路由简化为更小的问题。此外, 路由器为每个请求方法管理一个单独的树。首先,它比在每个节点中保存一个方法(>句柄映射)更节省空间,它还允许我们在开始查找前缀树之前极大地减少路由问题。
为了获得更好的可伸缩性,每个树级别上的子节点都按 Priority(优先级) 排序,其中优先级(最左列)就是在子节点(子节点、子子节点等等)中注册的句柄的数量。这在两个方面有帮助:
- 首先计算大部分路由路径中的节点。这有助于使尽可能多的路由尽可能快地到达。
- 这是一种成本补偿。最长可达路径(最高成本)总是可以先求值。下面的方案显示了树结构。从上到下,从左到右计算节点。
3.注册路由
// addRoute adds a node with the given handle to the path.
// Not concurrency-safe!
func (n *node) addRoute(path string, handle Handle) {
fullPath := path
n.priority++
numParams := countParams(path)
// non-empty tree
if len(n.path) > 0 || len(n.children) > 0 {
walk:
for {
// Update maxParams of the current node
if numParams > n.maxParams {
n.maxParams = numParams
}
// Find the longest common prefix.
// This also implies that the common prefix contains no ':' or '*'
// since the existing key can't contain those chars.
i := 0
max := min(len(path), len(n.path))
for i < max && path[i] == n.path[i] {
i++
}
// Split edge
if i < len(n.path) {
child := node{
path: n.path[i:],
wildChild: n.wildChild,
nType: static,
indices: n.indices,
children: n.children,
handle: n.handle,
priority: n.priority - 1,
}
// Update maxParams (max of all children)
for i := range child.children {
if child.children[i].maxParams > child.maxParams {
child.maxParams = child.children[i].maxParams
}
}
n.children = []*node{&child}
// []byte for proper unicode char conversion, see #65
n.indices = string([]byte{n.path[i]})
n.path = path[:i]
n.handle = nil
n.wildChild = false
}
// Make new node a child of this node
if i < len(path) {
path = path[i:]
if n.wildChild {
n = n.children[0]
n.priority++
// Update maxParams of the child node
if numParams > n.maxParams {
n.maxParams = numParams
}
numParams--
// Check if the wildcard matches
if len(path) >= len(n.path) && n.path == path[:len(n.path)] &&
// Adding a child to a catchAll is not possible
n.nType != catchAll &&
// Check for longer wildcard, e.g. :name and :names
(len(n.path) >= len(path) || path[len(n.path)] == '/') {
continue walk
} else {
// Wildcard conflict
var pathSeg string
if n.nType == catchAll {
pathSeg = path
} else {
pathSeg = strings.SplitN(path, "/", 2)[0]
}
prefix := fullPath[:strings.Index(fullPath, pathSeg)] + n.path
panic("'" + pathSeg +
"' in new path '" + fullPath +
"' conflicts with existing wildcard '" + n.path +
"' in existing prefix '" + prefix +
"'")
}
}
c := path[0]
// slash after param
if n.nType == param && c == '/' && len(n.children) == 1 {
n = n.children[0]
n.priority++
continue walk
}
// Check if a child with the next path byte exists
for i := 0; i < len(n.indices); i++ {
if c == n.indices[i] {
i = n.incrementChildPrio(i)
n = n.children[i]
continue walk
}
}
// Otherwise insert it
if c != ':' && c != '*' {
// []byte for proper unicode char conversion, see #65
n.indices += string([]byte{c})
child := &node{
maxParams: numParams,
}
n.children = append(n.children, child)
n.incrementChildPrio(len(n.indices) - 1)
n = child
}
n.insertChild(numParams, path, fullPath, handle)
return
} else if i == len(path) { // Make node a (in-path) leaf
if n.handle != nil {
panic("a handle is already registered for path '" + fullPath + "'")
}
n.handle = handle
}
return
}
} else { // Empty tree
n.insertChild(numParams, path, fullPath, handle)
n.nType = root
}
}
func (n *node) insertChild(numParams uint8, path, fullPath string, handleHandle) {
var offset int // already handled bytes of the path
// find prefix until first wildcard (beginning with ':'' or '*'')
for i, max := 0, len(path); numParams > 0; i++ {
c := path[i]
if c != ':' && c != '*' {
continue
}
// find wildcard end (either '/' or path end)
end := i + 1
for end < max && path[end] != '/' {
switch path[end] {
// the wildcard name must not contain ':' and '*'
case ':', '*':
panic("only one wildcard per path segment is allowed, has: '" +
path[i:] + "' in path '" + fullPath + "'")
default:
end++
}
}
// check if this Node existing children which would be
// unreachable if we insert the wildcard here
if len(n.children) > 0 {
panic("wildcard route '" + path[i:end] +
"' conflicts with existing children in path '" + fullPath + "'")
}
// check if the wildcard has a name
if end-i < 2 {
panic("wildcards must be named with a non-empty name in path '" +
fullPath + "'")
}
if c == ':' { // param
// split path at the beginning of the wildcard
if i > 0 {
n.path = path[offset:i]
offset = i
}
child := &node{
nType: param,
maxParams: numParams,
}
n.children = []*node{child}
n.wildChild = true
n = child
n.priority++
numParams--
// if the path doesn't end with the wildcard, then there
// will be another non-wildcard subpath starting with '/'
if end < max {
n.path = path[offset:end]
offset = end
child := &node{
maxParams: numParams,
priority: 1,
}
n.children = []*node{child}
n = child
}
} else { // catchAll
if end != max || numParams > 1 {
panic("catch-all routes are only allowed at the end of the path in path'" + fullPath + "'")
}
if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
panic("catch-all conflicts with existing handle for the path segmentroot in path '" + fullPath + "'")
}
// currently fixed width 1 for '/' i--
if path[i] != '/' {
panic("no / before catch-all in path '" + fullPath + "'")
}
n.path = path[offset:i]
// first node: catchAll node with empty path
child := &node{
wildChild: true,
nType: catchAll,
maxParams: 1,
}
// update maxParams of the parent node
if n.maxParams < 1 {
n.maxParams = 1
}
n.children = []*node{child}
n.indices = string(path[i])
n = child
n.priority++
// second node: node holding the variable
child = &node{
path: path[i:],
nType: catchAll,
maxParams: 1,
handle: handle,
priority: 1,
}
n.children = []*node{child}
return
}
}
// insert remaining path part and handle to the leaf
n.path = path[offset:]
n.handle = handle
}
4.匹配路由
// Returns the handle registered with the given path (key). The values of
// wildcards are saved to a map.
// If no handle can be found, a TSR (trailing slash redirect) recommendation is
// made if a handle exists with an extra (without the) trailing slash for the
// given path.
func (n *node) getValue(path string) (handle Handle, p Params, tsr bool) {
walk: // outer loop for walking the tree
for {
if len(path) > len(n.path) {
if path[:len(n.path)] == n.path {
path = path[len(n.path):]
// If this node does not have a wildcard (param or catchAll)
// child, we can just look up the next child node and continue
// to walk down the tree
if !n.wildChild {
c := path[0]
for i := 0; i < len(n.indices); i++ {
if c == n.indices[i] {
n = n.children[i]
continue walk
}
}
// Nothing found.
// We can recommend to redirect to the same URL without a
// trailing slash if a leaf exists for that path.
tsr = (path == "/" && n.handle != nil)
return
}
// handle wildcard child
n = n.children[0]
switch n.nType {
case param:
// find param end (either '/' or path end)
end := 0
for end < len(path) && path[end] != '/' {
end++
}
// save param value
if p == nil {
// lazy allocation
p = make(Params, 0, n.maxParams)
}
i := len(p)
p = p[:i+1] // expand slice within preallocated capacity
p[i].Key = n.path[1:]
p[i].Value = path[:end]
// we need to go deeper!
if end < len(path) {
if len(n.children) > 0 {
path = path[end:]
n = n.children[0]
continue walk
}
// ... but we can't
tsr = (len(path) == end+1)
return
}
if handle = n.handle; handle != nil {
return
} else if len(n.children) == 1 {
// No handle found. Check if a handle for this path + a
// trailing slash exists for TSR recommendation
n = n.children[0]
tsr = (n.path == "/" && n.handle != nil)
}
return
case catchAll:
// save param value
if p == nil {
// lazy allocation
p = make(Params, 0, n.maxParams)
}
i := len(p)
p = p[:i+1] // expand slice within preallocated capacity
p[i].Key = n.path[2:]
p[i].Value = path
handle = n.handle
return
default:
panic("invalid node type")
}
}
} else if path == n.path {
// We should have reached the node containing the handle.
// Check if this node has a handle registered.
if handle = n.handle; handle != nil {
return
}
if path == "/" && n.wildChild && n.nType != root {
tsr = true
return
}
// No handle found. Check if a handle for this path + a
// trailing slash exists for trailing slash recommendation
for i := 0; i < len(n.indices); i++ {
if n.indices[i] == '/' {
n = n.children[i]
tsr = (len(n.path) == 1 && n.handle != nil) ||
(n.nType == catchAll && n.children[0].handle != nil)
return
}
}
return
}
// Nothing found. We can recommend to redirect to the same URL with an
// extra trailing slash if a leaf exists for that path
tsr = (path == "/") ||
(len(n.path) == len(path)+1 && n.path[len(path)] == '/' &&
path == n.path[:len(n.path)-1] && n.handle != nil)
return
}
}